On the plus side I don't have to worry about ammunition at all. I have to be very careful with money and having limited inventory space (I think I carry too much food and water) makes it even harder to earn rubles. In ATOM so far they are very rare and very costly. Even on survival mode in FO4 I always had ample supplies of stims, rad meds, antibiotics, etc. I like that things are rare and hard to get. I just entered the first vault/base that is part of the main quest last night. I am about 18-20 hours into the game now and still no chest armor (although I got a simple hat +3 to survival) and a small backpack. The monster has around 60 to 80HP in Expert and you should be prepared by either having a long range super weapon or a burst fire weapon, Armor Penetrating. Its a bit easier playing on easy so haven't had to protect him too much. If the dog isn't at full strength I keep him far away but when healthy he joins me. I do admit I really like him so a little guilt I didn't reload and try harder to save the owner. So with a bit of guilt I took care of the owners dog and adopted him. After the Earth was destroyed by nuclear war. A player must play one of the surviving people. ATOM RPG is a turn-based RPG based on similar assumptions as the first and second Fallout. Regardless it was mute as I did what I could at that time. In ATOM RPG you can get all kinds of armor, on a separate page you will find out which one will defend you best against enemy attacks. Even if I had known not sure I would have made it as it takes AP to open inventory and change things … and he died the turn after I joined him. Not sure if I could have healed him with a FEN (stimpak like thing) but at the time I didn't know I could add a FEN to my main slot and then target someone … and not sure if that is only for companions or anyone. I play melee so no ranged options (I may use a crossbow later though) and so takes a little extra to engage in the battle.Īnyhow I fought alongside the owner and he died. ![]() But then I died and without a save and the encounter being random I lost out.įew hours later I had the encounter again and this time reached the owner after he had killed two bandits (of 4). My first encounter on the map was for the dog and the owner died well before I could even get to the battle. ![]() ![]() if the owner survives he leaves with the dog). There is no way my character would just let the owner die if he could prevent it and I would have to do everything I could to save the owner otherwise I would feel too guilty to enjoy the dog (i.e. I wasn't sure I would be able to get the pooch.
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